Buildings

Buildings are the focus of most gameplay in Maritime Kingdom. There are six types of buildings: Residential, Industrial, Military, Static, and Special. Some buildings are Decorations, but not all Decorations are Buildings. There are also a number of spawning Obstacles. Resources or Trade Goods are used to pay for Buildings, which are built by Citizens. Space is also needed to build Buildings; additional land can be purchased through Expansion. Most Buildings require a certain Player level to unlock them.

Static

 * Castle
 * Dock
 * Chinese Junk
 * Merchant's Guild

Special

 * Rune Cave
 * Poseidon's Statue
 * Ruined Tower
 * Shipwreck
 * Wizard's Tower

Residential

 * Hut
 * House
 * Mansion
 * Townhouse
 * Villa
 * VIP House

Military

 * Barracks
 * Pikemen's Camp
 * Infantry Camp
 * Musketeers' Camp
 * Artillery Workshop
 * Military Academy

Industrial

 * Mangos (static but additional trees can be purchased)
 * Fisherman's Hut
 * Logger's Hut
 * Sawmill
 * Farm
 * Quarry
 * Marble Production
 * Mine
 * Coal Mine
 * Warehouse
 * Jeweler
 * Bookbinder's Shop
 * Bar
 * Brewery
 * Cotton Plantation
 * Carpenter
 * Tailor
 * Greenhouse
 * Sweatshop